In Development-A Log of Coding and Game Design
A downloadable game for Windows
Here is all of the work completed in the Fall 2024 semester within Game Design III and Coding II.
You can find all of the material within the different devlogs within this post, below is where each assignment is located.
Saving and Loading - Save and Load
Weapon Spawning and Dialogue System - Weapon Data Tables
AI with behavior trees and perception - AI Sensing and Navigation
Bullet Drop - Line Trace Bullet Drop
Toy - Toy Devlog
Split-screen Co-op w/ controller rumble and screen shake - Pumpkin Picking - SplitScreen Game
Controls for navigating the game are WASD
LEFT mouse clicks for pressing which level to open
TAB for getting to the pause menu and menu.
A link to the source code: https://github.com/peterKaufman03/game3fall
Updated | 12 days ago |
Status | Prototype |
Platforms | Windows |
Author | Peter Kaufman |
Download
Development log
- Weapon Data Tables12 days ago
- Line Trace Bullet Drop46 days ago
- AI Sensing and Navigation51 days ago
- Pumpkin Picking Part 292 days ago
- Pumpkin Picking - SplitScreen Game94 days ago
- Save and LoadSep 06, 2024
- Toy DevlogAug 23, 2024
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